Splatoon 2 is splashing onto our handheld screens on 21st July, so we thought we’d take an early look at Nintendo’s premier, turf claiming shooter.
Splatoon was an excellent game, its sales were diminished due to the fact that it was released on a poorly thought out, poorly executed console. This time around, Nintendo have a console that can finally do justice to what is a brilliant concept for a shooter.
Splatoon 2 isn’t all that different from the original. In fact, to the unpainted eye, you’d be forgiven for thinking Splatoon 2 is a remaster, perhaps in the same vein as Mario Kart 8 Deluxe. But no, this is a fully feldged sequel, and it’s a bloody good one.
The fast paced, territory painting game mechanics stay the same, as do most of the weapons. The biggest additions are the new Splat Dualies, dual wielded paint cannons capable of copious amounts of ink splatting mayhem. New special weapons, including a jetpack, lock on missiles and an exploding hamster ball round off the new combat options.
New main weapons such as the Brella, an umbrella shaped weapon that deflects enemy shots, round off the new weaponry. As far as stages go, there are some old and some new. Moray towers returns, as does Port Mackerel. The new stages include an art studio stage named ‘Inkbot Art Academy’ and a map based on a pirate ship.
One of the new game modes showcased by Nintendo is Salmon Run, basically a more colourful, less gory version of Gears of War’s Horde Mode. Players take on ever growing waves of Salmonid enemies whilst collecting eggs. There will also reportedly be an ‘expanded single player campaign’.
Splatoon 2 is exclusive to Nintendo Switch, and is available for pre order on Amazon right now.